Purpose-Final Documentation Terrence Powell, Geran Pele, and Kyle Houlihan

We decided to adapt the idea of a modular wearable or insertable device designed specifically for the user or use cases.

The long term speculative concept is to evolve this modular wearable into an physical augmentation or ‘insertable’.  This bodily augmentation tool would essentially live and grow with that of a symbiotic relationship where the insertable would ‘learn’ about the user and be able to relay pertinent information.  Our motivation for this wearable was the state of wearables in today’s market.  They seem to only be used for fashion, exercise and a convenience factor.  While the uses are important they aren’t a necessity and people can simply live without them.  Studies also show that they are inaccurate and extensions of smart phones or other devices. We want to improve upon these current uses.

We used google glasses and an emotiv helmet as a proof of concept and to sift through different through the different types of information to gather.  This process was a bit overwhelming and the data we want to capture has not been completely streamlined yet.  We know we want obvious vitals such as bpm but we want to dig much deeper than that.  For example incorporating the emotive helmet’s ability to monitor brainwaves.

We plan to have this wearable accessible for everyone and it will help.  Purpose will be adaptable to each person’s needs.  The main groups of people that we are targeting are those prone to dangerous situations, health emergencies or natural disasters.  When a person is in danger or suffering from some sort of health issue they will be able to ping their health information via cloud server.  Of course there are concerns with privacy issues, costs and cyber attacks, all of which are mentioned in the power point attached.

Had we been selected we would have improved upon our presentation; adding a video, a 3D prototype and possibly a website.  As for the content we would have our narrow down the data we want monitored, further investigate the data we want monitored, and add the necessary sensors to the 3D prototype that will give the judges a good idea of what the product will look like.  Due to time constraints the bio material aspect would be more of a speculative concept but we were looking into the biomaterial/growable clothing concepts of Suzanne Lee’s and Conny Groenewegen.  You can read more about our project in the attached powerpoint:  Purpose_Presentation.

 

Some Works Sited:

http://biodesignchallenge.org/rules/http://hyperritual.com/blog/processing-epoc-osc/

https://www.emotiv.com/developer/#https://www.bayometric.com/biometric-technology-trends/

https://en.wikipedia.org/wiki/Wearable_technology

http://www.wearables.com/

https://nudgecoach.com/blog/how-accurate-are-wearable-fitness-trackershttps://www.techrepublic.com/article/wearables-have-a-dirty-little-secret-most-people-lose-interest/

https://www.perc.org/2010/10/04/a-growing-fashion-trend/

https://www.gesundheitsindustrie-bw.de/en/article/dossier/innovative-textiles-made-possible-by-biotechnology/

Project Proposal – Geran, Terrence, Kyle

Motivation: Our motivation is lower the casualties per natural disaster, physical ailments or hazardous conditions and find a way to help first response teams communicate.  Social media has been a big help during natural disasters but we plan to help take it a step further.

Related work: Polar Team Pro shirt – https://www.polar.com/en/b2b_products/team_sports/team_pro#teamproshirt

This shirt tracks motion and heart rate metrics real time.  

Owlet smart sock 2 – https://owletcare.com/products/owlet-smart-sock

This sock monitors your baby’s heart rate and oxygen while they sleep.

 

Project Ella – Through Black Fence Solutions

 

Wearables that track vitals nowadays are usually used in the area of sports to track motion vitals, location etc.  Our idea involves using this concept to save lives during hectic times. Our concept is designing a wearable that people will be able to use in the midst of natural disasters.  The product will be able to track the vitals of team members of search and rescue teams to ensure that they are doing ok. The team would be connected via bluetooth. Each sector of a team would have their own cloud server so there  would be no confusion. A version of this would also be released for the general population, each household would have their own server. In turn they’re location and vitals would be able to ping their vitals and current situation to authorities.

 

Ethical Impact: There could possibly be concern involving accuracy and The main issue won’t be with the natural disaster teams but with the general population.  People will be very concerned by the price, that will be covered by their insurance company. Privacy will also be a very big concern, people will have the option as to whether or not they want to turn the product on.  Even if the product is on they still have the option to ping their situation to the authorities. Families can just use the product within themselves. Overall this product will help make natural disaster rescue operations easier for both parties.  

 

Implementation: Video / Wearable Product Display Concept / AR HUD Concept

 

Parts List:

eMotiv (have)

Google Glasses (have)

VR Helmet?

Other sensors?

Responsibilities:

Terrence:

  1. Documentation and video creation.(Focus)
  2. R&D for eMotiv and Google Glasses.
  3. Project organization.(Focus)
  4. Possibly create a VR or AR experience demonstrating the prototype.

Kyle:

  1. Assisting in creating wearable HUD and notification paradigms.(Focus)
  2. Potential product design concepts and drafts.
  3. Possibly create a VR or AR experience demonstrating the prototype.(Focus)

 

Geran:

  1. R&D for eMotiv and Google Glasses implementation for this particular project.(Focus)
  2. Potential product design concepts and drafts
  3. Direction in creating video, gathering documentation and providing some data visualization.

 

Timeline:

March 26th – March 30th: Finalize concept

March 31st – April 7th:  Concept art mockup/ Implementation research

April 8th – April 15th: Begin Prototype design

April 16th – 23rd: Prototype design cont./ Finalized

April 23rd – May 1st: Prepare for presentation

Two Concepts – Terrence, Kyle, Geran

 

IMG_1544

  1. Our first idea is a first responder video game that trains first response teams and/or military service men how to remain calm in chaotic environments. The player is put through intense levels relative to their field of work.  Their heart rate is monitored throughout each level.  If their bpm raises above a certain threshold the level restarts.  We feel like overall not many people would be against this concept considering what is going on in our society these days.  This could potentially help lower casualties in natural disasters, mass shootings and other tragic events.

Related works:  https://wire.ama-assn.org/education/video-games-are-changing-medical-education

Good article discussing the changes video games are making to medical education.  The link to this game ‘Prognosis’ is provided within the article: https://play.google.com/store/apps/details?id=com.medicaljoyworks.prognosis&hl=en

http://bgr.com/2018/01/05/school-shooting-game-vr-edge-train-teachers/

Military prepared a game similar to our concept:  http://bgr.com/2018/01/05/school-shooting-game-vr-edge-train-teachers/

 

 

 

 

image1 (2)

  1. Our second idea involves a device that assists with rotating crops. Crop rotation is essential in sustainable agriculture. We as a group, would implement a mobile device that would rotate crops accordingly and ensure farmers wont plant crops within the same area’s before. Eliminates the hassle of pests destroying crops – a greater life expectancy for crops.  From a social standpoint this helps produce cleaner healthier food in a safe chemical free way.

Related works:  https://www.greenandgrowing.org/sustainable-agriculture-ideas/

The importance of rotating crops

https://wonderopolis.org/wonder/why-is-crop-rotation-important

Brainstorming-Terrence Powell

image1 (1)

ANTIBIOTIC REPSONSIVE BIOART(Blue):

  1. Bio stencil drums via cap sense
  2. Biosense interactive game w/ cap sense
  3. Antibiotic bio art, color of paint shows amount of bio art on objects
  4. Antiobiotic responsive medicine kit. Tests effectiveness of certain antibiotic medicine
  5. Bio art meter, changes color based on the amount of bacteria on object
  6. Antibiotic bioart gallery
  7. Bio responsive food containers, that change color to determine quality of leftovers

 

Mycelium and sustainable fabrication(Green):

  1. mycelium ipod casing
  2. Mycelium baskets
  3. Mycelium based skateboards
  4. Toys or clay created out of biomaterial, if eaten by small child won’t be life threatening
  5. Car seats and furniture created out of biomaterial, doubles as natural air freshener
  6. Mycelium reinforced helmets
  7. Fur/leather clothing made out of biomaterials

 

Biometrics(Yellow):

  1. Pulse sensor that detects audience reaction to certain words used in media
  2. Sensor used to detect mood based on bpm thus affects lighting in room
  3. Video game that is connected to pulse sensor. It teaches how to remain calm in hectic environments, player will be placed in chaotic environment, if bpm raises above a certain level the game restarts.  Could be very useful in training first responders/military etc.
  4. Cap sense ‘guitar hero’ with interactive biodesign pictures of each instrument
  5. Light sensor/solar panel that adjust indoor lights based on amount of sunlight in room
  6. Sensor that can detect imbalances in body
  7. User friendly sensor that tells you how much electricity you are currently consuming in your home.

 

 

 

Pulse Sensor by Terrence Powell and Matt Stockmal

For our project, Matt and I used the data from the pulse sensor to modify a video within Max MSP.  The data from the sensor is being streamed from the Arduino serial monitor into Max.  The data is then used to amplify the brightness of the color red within the video being played.  The higher the bpm the brighter the color and the lower the bpm the dimmer the color.  The main idea or bigger implementation of this would be to use the pulse sensor to recognize when fear, anger or certain bias is being promoted within the media.

We modified this portion of the Pulse Sensor Arduino code:

oid serialOutput(){ // Decide How To Output Serial.
switch(outputType){
case PROCESSING_VISUALIZER:
sendDataToSerial(‘S’, Signal); // goes to sendDataToSerial function
break;
case SERIAL_PLOTTER: // open the Arduino Serial Plotter to visualize these data
Serial.print(“BPM “);
Serial.println(BPM);
// Serial.print(“,”);
// Serial.print(IBI);
// Serial.print(“,”);
Serial.print(“Signal “);
Serial.println(Signal);
break;
default:
break;
}

}

We modified the format of the data being displayed on the serial monitor to match that of the Max patch.  This segment of code can be found in the “AllSerialHandling” file.

Max patch code:

<pre><code>
———-begin_max5_patcher———-
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FdNrhPFhVNdVPug38eFnC1coBynBVLqOLG9uv1KFkPi.8JunigAkmUfdiTTU
1cv5GIIh94Ks8uJeI.AqB2WEn+kw2fkZVG4NaHDP+FxTmS71+Z9QHDdozgPn
Eat.tXTBLWy5POcdFPjN90rOqC8lK9t5szIP+tbp0utB78rsJCpyFOEqWW09
WyOe6La3slEovx7i27WWA91doVIAoKFkFRHGvYgRCw1JbNhtANDaqv4fPCRS
l.tFaxaXzF1MoOOkUu4IIVR027DD+lmd3yexg6+oF9sOwvBJ+aO9+ALLPm3H
———–end_max5_patcher———–
</code></pre>

 

Sticky-tape Sensor – Terrence Powell

For my assignment I decided to try and make the stickytape pressure sensor that was shown on the handcrafting sensors guide provided to us by the professor.  I created the sensor using: 2 pieces of tape, 2 pieces of conductive thread, 2 pieces of conductive fabric and 3 pieces of velostat.  I then hooked the sensor up to an LED, the amount of pressure applied controlled the brightness of the LED.

Sidenote: Sadly I used double sided tape so i covered one side of each piece of tape with paper to make it easier to apply pressure.

 

Pictures:

 

 

 

Code:

Screenshot (24)

 

Link to tutorial I used: http://www.instructables.com/id/Stickytape-Sensors/